Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.
That smile horse armor. That damned smile horse armor.
all i needed to know was… https://help.bethesda.net/#en/answer/69672
Are you implying by that that mods are being prevented from operating? The second line implies the opposite … “If you are experiencing gameplay issues while playing with mods, it’s recommended you first try uninstalling your mods”
‘Supported’ could means that Bethesda will basically ignore any problem reports or support requests whilst mods (which are completely out of their control) are installed - seems reasonable to me.
This. When have developers actually put in support for mods, except for paid bullshit like the content store?
BG3 has a built in mod manager and (free) mod library.
I mean, every previous ES game has had the modloader as part of the launcher, allowing you to enable or disable mods as well as change their load order from there directly.
Nope, only Morrowind. Arena and Daggerfall had no mod support at all, nor was a construction set delivered with them.
What? I remember always remember having to use an external mod manager for ES games to work with load order. I’m pretty sure Skyrim didn’t have that at launch because I required the mod manager when I first started modding it. But steam workshop wasn’t even much of a thing then
Literally the “data” option on the launcher for Morrowind, the OG Oblivion, Fallout 3, Fallout: NV, and Skyrim… The order can also be manually adjusted by just moving the loaded files higher or lower on the screen (or manually editing the ini file that controls load order).
Only FO4 and Starfield are missing this, opting instead to have the Creation Store UI replacing it with such poor implementation I haven’t been able to manually install mods on either. They’re the only two I absolutely need a mod manager to manage my mods with.
Says mods are not supported, but then goes on to suggesting you uninstall mods if you’re experiencing an issue with them.
Sounds less like the game itself can’t be modded, and more like they can’t provide support for issues stemming from mods. Which has literally always been the case.
Ah, so it’s going to flop hard, at least by Beth standards
They scared a lot of us away with Shitfield, if I can’t fix it with mods then I’m not gonna bother even pirating that shite
Starfield? Try Fallout 76.
Hell, Fallout 4 was still not a great game, but at least it was functional and had a story. As soon as they announced that there was zero NPCs in Fallout 76, I knew that they COMPLETELY lost the plot, and the point of any of their previous RPGs.
Mods are not supported “officially” but check NexusMods and then get back with me
Why in the world would they shoot themselves in the foot like that?
Because they don’t make money from mods and this was an obvious cash grab from the beginning. If Bethesda had any good ideas they’d be making a game out of them. They don’t, so instead they’re reselling you the same game they already sold you 19 years ago with a fresh coat of paint on it. A million people will buy it anyway because nostalgia, Bethesda gets their money, and whatever happens afterward is not their concern.
Made in unreal engine so fewer bugs, in the very least.
Edit: I was wrong. Infinite leveling, duplication, and teleportation are still on the menu.
Nope! AFAIK Unreal is only used for rendering, not logic. So you’ll get the bugs from Bethesdas engine with the performance of Unreal 5.
Unreal Engine is all I need to know to avoid a game.
What’s wrong with UE? It’s relatively stable, albeit with major processing inefficiencies. It’s no fox engine, but it’s undeniably acceptable compared to Bethesda’s 20 year old treehouse made of tape and glue. Is there some spyware bundled in, or something?
If using the default setup of UE (deferred rendering), it results in a shimmering/noisy mess without TAA and TAA introduces a shit ton of blur, so the games end up looking like you have vaseline on your monitor. UE games can still look good if devs use forward rendering, but it requires a bit more work and not using the default setup so they can use MSAA instead. Unlikely in bigger games because they want to make them very quick.
Wtf happened to bethesda
Who will make the game then ? It’s like firing their entire dev team
Wtf happened to bethesda
Todd
But no game officially supports mods, at first. Like 99% of mods for games are made without the developer’s assistance or blessing. That’s part of being a mod developer, figuring out how to do shit. I honestly want developer’s hands off of the community
I’m fairly sure Bethesda released Skyrim, Oblivion, and Morrowind with officially supported mod toolkits shipping on day one. The reason their games have official mod tools is to make it much easier to work with which leads to the huge number of mods in their games compared to other games, and contributes to the longevity of their games.
That’s absolutely not true anymore. Many games support mods now, and Steam Workshop is a thing.
There’s a semantic difference between “supporting mods” and “provide support for modded installations”. The former is fairly common and is what steam workshop is about and is what you are talking about.
The latter is basically unheard of (for what I hope are obvious reasons).
The OP is a bit ambiguous about which of the two or is.
OP is only ambiguous because you don’t understand what ‘supporting’ means in this context. Supporting mods has never meant providing customer support to make them work.
It’s always meant that modders didn’t have to find exploits to change the game.
Steam workshop isn’t mod support. It’s a place to get mods. Mods work without developer support, always have, always will.
But no game officially supports mods
If no game officially supports mods, why would an entire SDK to implement them exist?? Loads of games officially support mods through Steam Workshop alone.
Officially none go out of their way except for maybe Ark. You will get mod capacity but not a care or officially supported mods. Make a little sense? Kind of like we the developers don’t maintain or create the mods and they have nothing to do with us officially.
That’s not what supporting means in this context.
It means that the devs made the game so mods could be used with it instead of modders needing to find exploits to make mods work.
This is definitely untrue and the reason some games have 18,000 mods and some games have 0 is almost entirely down to developer cooperation.
Sometimes if a game is using an existing engine that is known to be moddable, you can get a community built off of some pre-existing knowledge and kind of strike out on your own to build a mod. In most cases if the devs didn’t build the game with mod support in mind you’re not getting any mods.
This is the only reason they remastered the game. They wanted to sell the horse armor again.
The horse armor being the deluxe upgrade bonus is actually funny. I’m very much fine with it. It’s an intentional joke.
I’m less clear on the expansions being in the base game. Their messaging for the deluxe edition suggests they’d be part of it. Either way the messaging around it sucks and that’s less funny.
All of the original DLC, including the infamous horse armour, is included in the base game. The Deluxe edition adds OST, art book, and some new armours, weapons, and horse gear that are new to the remaster.
So I understand correctly that the deluxe edition contains even more horse armour?
Because if, that is absolutely hilarious.
Correct, it does contain exclusive horse armour.
Yes that is correct. You can get a couple of unique armor sets from some new quests, some fancy new weapons, and 2 new sets of horse armor.
Its honestly really fucking funny.
Good to know, but that is EXTREMELY not how the Steam page reads:
The Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes:
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Digital base game
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New quests for unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets
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Digital Artbook and Soundtrack App
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Shivering Isles and Knights of the Nine story expansions
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Additional downloadable content: Fighter’s Stronghold, Spell Tomes, Vile Lair, Mehrune’s Razor, The Thieves Den, Wizard’s Tower, The Orrery, and Horse Armor Pack
Both the text and the image seem deliberately engineered to equivocate about this, which IMO sucks a lot more than actually selling some horse cosmetics as a ha-ha joke thing.
The Deluxe edition does have all those things. It’s just that they are not all unique to the Deluxe edition. It is not unusual in my experience for releases with multiple editions to list everything in that edition, even if lesser editions also contain some of those things.
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Am I the only person tired of remakes?
I have no issue with remakes themselves. Games are a kind of art, and good art should be kept alive for the next generations to enjoy. The problem to me is:
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the only thing big studios now want to put out remakes/remasters of the backlog they already made because its a safe and easy cash grab. One of the top comments about there being 7 skyrims and 2 oblivions before ES6 is soo real man. Its like all the people who founded the companies who were responsible for creative novel design/story that gave big titles their soul in the 2000s no longer exist in the industry except a few indie devs. Now all big game companies are just run by business associates without a shred of humanity outsourcing everything for a quick buck.
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Graphics have plateud from late 2010s and onward. Remastered and remaked stuff made a lot more since for the ps2/xbox and backwards, with the ps3/x360 1080p resolution it made a little less sense but I could still understand them porting like TLOU to ps4 at 4k or whatever. But now were remastering games that came out 5 years ago at 4k and trying to sell it as some huge graphical overhaul worth the asking price. Maybe im insane or old but my eyes can barely tell the difference between 1080p and 4k, going from 4k to 8k is like the same picture with slightly different shaders.
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A lot of my friends just won’t play “old” games. If the graphics don’t look somewhat modern, they physically cannot bring themselves to touch it. I showed my girlfriend system shock 2 and she audibly laughed at me wondering how I could stand it. Another friend refunded vampire the masquerade because he could not get over how old the game looks.
So yeah I think unfortunately they’re a necessary evil for people to get in touch with some of these older classics.
I don’t know why people still give bethesda money; they’ve clearly not had the players’ best interests in mind for ages. Don’t buy their cash-grab bullshit!
That’s a given these days. I’ll never understand what people like about these half assed games. That Bethesda look that all these games have is just disgusting.
One of my oldest, dearest friends drives me up a fucking wall with his insistence on prepurchasing all the slop that EA and Ubisoft and Bethesda churn out. His library of games that are >28% completed is unparalleled.
I have a fifa friend. He buys every fifa game on launch and hates rvery single one of them
Ugh. That shit is so frustrating.
The frustrating part is that i bought him schedule 1 because he was low on cash. Which was stupid of me, because i kinda know how much money he blew on fifa.
I cannot believe the number of suckers who fell for this cash grab. It’s just a fucking $50 graphics mod.
I have already returned it.
Runs like ass on the Steam Deck even though it’s verified. As soon as you get out of the sewer, the framerate drops and it barely manages to keep 30fps with bad framedrops all over the place, even on lowest settings and then you get some muddy blur that looks far worse than the original and it’s barely recognizable due to all the AI-Upscale rendering artifacts.
I have just played Cyberpunk 2077 and it ran and looked so much better on the same device (and after that horrendous launch I never thought that time would come, when I would use it as a good example).
Also I quickly understood why it’s called a remaster. Pretty much nothing has changed except for Textures and Models and the few gameplay improvements (and let’s be honest here, Oblivion desperately needs them), you can get a so much better experience with mods for the original and make it a really immersive game.
The probably missing mod support was the final nail in the coffin. I may install the original again, as I really like Oblivion, or maybe I will just wait for Skyblivion, as it looks so much better than anything I saw here.
My expectations for TES VI are getting lower and lower. I’m pretty sure this is juat a cheap testrun for Bethesda to check if they can get away without having to put any work into a new engine and just outsource the Unreal graphics to the lowest bidder.