Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That smile horse armor. That damned smile horse armor.

  • MisterOwl@lemmy.world
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    4 days ago

    I cannot believe the number of suckers who fell for this cash grab. It’s just a fucking $50 graphics mod.

  • tiredofsametab@fedia.io
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    5 days ago

    I don’t know why people still give bethesda money; they’ve clearly not had the players’ best interests in mind for ages. Don’t buy their cash-grab bullshit!

    • slaneesh_is_right@lemmy.org
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      5 days ago

      That’s a given these days. I’ll never understand what people like about these half assed games. That Bethesda look that all these games have is just disgusting.

      • GeeDubHayduke@lemmy.dbzer0.com
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        4 days ago

        One of my oldest, dearest friends drives me up a fucking wall with his insistence on prepurchasing all the slop that EA and Ubisoft and Bethesda churn out. His library of games that are >28% completed is unparalleled.

    • Valencia@sh.itjust.works
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      5 days ago

      A lot of my friends just won’t play “old” games. If the graphics don’t look somewhat modern, they physically cannot bring themselves to touch it. I showed my girlfriend system shock 2 and she audibly laughed at me wondering how I could stand it. Another friend refunded vampire the masquerade because he could not get over how old the game looks.

      So yeah I think unfortunately they’re a necessary evil for people to get in touch with some of these older classics.

    • SmokeyDope@lemmy.world
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      5 days ago

      I have no issue with remakes themselves. Games are a kind of art, and good art should be kept alive for the next generations to enjoy. The problem to me is:

      1. the only thing big studios now want to put out remakes/remasters of the backlog they already made because its a safe and easy cash grab. One of the top comments about there being 7 skyrims and 2 oblivions before ES6 is soo real man. Its like all the people who founded the companies who were responsible for creative novel design/story that gave big titles their soul in the 2000s no longer exist in the industry except a few indie devs. Now all big game companies are just run by business associates without a shred of humanity outsourcing everything for a quick buck.

      2. Graphics have plateud from late 2010s and onward. Remastered and remaked stuff made a lot more since for the ps2/xbox and backwards, with the ps3/x360 1080p resolution it made a little less sense but I could still understand them porting like TLOU to ps4 at 4k or whatever. But now were remastering games that came out 5 years ago at 4k and trying to sell it as some huge graphical overhaul worth the asking price. Maybe im insane or old but my eyes can barely tell the difference between 1080p and 4k, going from 4k to 8k is like the same picture with slightly different shaders.

    • jaark@infosec.pub
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      6 days ago

      Are you implying by that that mods are being prevented from operating? The second line implies the opposite … “If you are experiencing gameplay issues while playing with mods, it’s recommended you first try uninstalling your mods”

      ‘Supported’ could means that Bethesda will basically ignore any problem reports or support requests whilst mods (which are completely out of their control) are installed - seems reasonable to me.

      • shiroininja@lemmy.world
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        6 days ago

        This. When have developers actually put in support for mods, except for paid bullshit like the content store?

        • Bartsbigbugbag@lemmy.ml
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          6 days ago

          I mean, every previous ES game has had the modloader as part of the launcher, allowing you to enable or disable mods as well as change their load order from there directly.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      6 days ago

      Says mods are not supported, but then goes on to suggesting you uninstall mods if you’re experiencing an issue with them.

      Sounds less like the game itself can’t be modded, and more like they can’t provide support for issues stemming from mods. Which has literally always been the case.

    • Owl@mander.xyz
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      6 days ago

      Wtf happened to bethesda

      Who will make the game then ? It’s like firing their entire dev team

    • shiroininja@lemmy.world
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      6 days ago

      But no game officially supports mods, at first. Like 99% of mods for games are made without the developer’s assistance or blessing. That’s part of being a mod developer, figuring out how to do shit. I honestly want developer’s hands off of the community

      • whotookkarl@lemmy.world
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        6 days ago

        I’m fairly sure Bethesda released Skyrim, Oblivion, and Morrowind with officially supported mod toolkits shipping on day one. The reason their games have official mod tools is to make it much easier to work with which leads to the huge number of mods in their games compared to other games, and contributes to the longevity of their games.

      • entwine413@lemm.ee
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        6 days ago

        That’s absolutely not true anymore. Many games support mods now, and Steam Workshop is a thing.

        • bob_lemon@feddit.org
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          4 days ago

          There’s a semantic difference between “supporting mods” and “provide support for modded installations”. The former is fairly common and is what steam workshop is about and is what you are talking about.

          The latter is basically unheard of (for what I hope are obvious reasons).

          The OP is a bit ambiguous about which of the two or is.

          • entwine413@lemm.ee
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            4 days ago

            OP is only ambiguous because you don’t understand what ‘supporting’ means in this context. Supporting mods has never meant providing customer support to make them work.

            It’s always meant that modders didn’t have to find exploits to change the game.

        • shiroininja@lemmy.world
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          6 days ago

          Steam workshop isn’t mod support. It’s a place to get mods. Mods work without developer support, always have, always will.

          • warm@kbin.earth
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            6 days ago

            But no game officially supports mods

            If no game officially supports mods, why would an entire SDK to implement them exist?? Loads of games officially support mods through Steam Workshop alone.

            • DeathsEmbrace@lemm.ee
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              5 days ago

              Officially none go out of their way except for maybe Ark. You will get mod capacity but not a care or officially supported mods. Make a little sense? Kind of like we the developers don’t maintain or create the mods and they have nothing to do with us officially.

              • entwine413@lemm.ee
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                4 days ago

                That’s not what supporting means in this context.

                It means that the devs made the game so mods could be used with it instead of modders needing to find exploits to make mods work.

    • [email protected]@sh.itjust.works
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      5 days ago

      Made in unreal engine so fewer bugs, in the very least.

      Edit: I was wrong. Infinite leveling, duplication, and teleportation are still on the menu.

        • [email protected]@sh.itjust.works
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          6 days ago

          What’s wrong with UE? It’s relatively stable, albeit with major processing inefficiencies. It’s no fox engine, but it’s undeniably acceptable compared to Bethesda’s 20 year old treehouse made of tape and glue. Is there some spyware bundled in, or something?